Gears of War 2 finally gets patched, plus Gears movie info
After gamers got over their initial hype for Gears of War 2, they realized that Gears of War 2’s multiplayer while not completely broken was definitely in need of repairs. Well Epic listened to your complaints and has released a patch doing away with most of the exploits and fixing some of the server issues. Gamers can expect this patch to download next time they play Gears 2.
Read below for a list of the major fixes, or check out Rod Fergusson’s forum post for the entire list.
Patch Fixes:
- A player could melee or grenade tag through certain walls.
- A player could equip a shield and a two-handed weapon simultaneously.
- A player could become invisible.
- A player could get stuck while evading, though they could continue shooting in any direction.
- An issue with client-side hit detection of the Gnasher Shotgun. The fix makes the shotgun more reliable in high-latency situations.
- An issue where players could have shotgun or Boomshot rounds fire into the ground when shooting from the hip.
- Increased the penalty to rank for players who quit Public Xbox LIVE matches early.
On the Gears movie front, Bloody Disgusting was able to talk with Underworld creator and producer Len Wiseman. He confirmed that the Gears movie would be a trilogy and that he is going for a “harder edged Lord of the Rings”. Check out their full interview with Len Wiseman here.
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February 6th, 2009
Finally - a patch worth waiting for! Although I have already seen someone holding someone hostage and still shooting a shot gun =/ Well, I guess there is always title update 3… Stupid cheatin’ noobs =P